Enfeeblement Spells :
Novice :
Spell Name : Wither
Type : Novice Enfeeblement, Necrotic
Range : Short (30ft + 5 per 2 levels), Ray
Cost : 1 Natura
Casting : Gesture
Duration : 1 Round per level
Description : You send out a wave of necrotic energy to weaken your foe.
Effect : On a successful ranged strike roll you cause your target to be wracked with the harmful energy causing them to become Weakened 1 for a number of rounds equal to your level.
Amplify (3) : You instead cause them to become Weakened 2.
Spell Name : Dull Weapon
Type : Novice Enfeeblement
Range : Short (30ft + 5 per 2 levels)
Cost : 1 Natura
Casting : Gesture
Duration : 1 Round per level
Description : You cause a foes weapon to become dull, dealing less damage.
Effect : The affected weapon takes a -2 penalty to damage dealt, though this cannot reduce the damage below 1. Reflex save avoids this affect.
Amplify (2) : Increase the penalty to -4.
Spell Name : Soften Armor
Type : Novice Enfeeblement
Range : Short (30ft + 5 per 2 levels)
Cost : 1 Natura
Casting : Gesture
Duration : 1 Round per level
Description : You cause a foes armor to soften and allow even the weakest of attacks through.
Effect : The affected armor takes a -2 penalty to its damage reduction value, though this cannot reduce it to below 1. Reflex save avoids this affect.
Amplify (2) : Increase the penalty to -4.
Trained :
Spell Name : Elemental Bane
Type : Trained Enfeeblement
Range : Short (30ft + 5 per 2 levels)
Cost : 4 Natura
Casting : Gesture
Duration : 1 Round per level
Description : You send out a wave of necrotic energy to weaken your foe.
Effect : On a successful ranged strike roll you cause your target to be wracked with the harmful energy causing them to become Weakened 1 for a number of rounds equal to your level.
Amplify (3) : You instead cause them to become Weakened 2.
Spell Name : Sapping Touch
Type : Trained Enfeeblement
Range : Touch
Cost : 4 Natura
Casting : Gesture
Duration : Instantaneous
Description : Your very touch steals an opponents vitality.
Effect : On a successful melee strike you deal 2 points of strength damage to an opponent and gain a temporary bonus to strength equal to half the damage, this bonus lasts 2 rounds per level.
Amplify (2x) : For each point you amplify this spell you gain a an additional point of strength.
Spell Name : Deafen
Type : Trained Enfeeblement
Range : Short (30ft +5 per 2 levels)
Cost : 4 Natura
Casting : Gesture
Duration : 1 Minute per level
Description : You cause your opponent to lose their hearing temporarily disorienting them.
Effect : The target makes a will save or they become deafened for 1 minute per caster level.