Healing :

Amplified Healing :

All spells that restore hit points are increased by 50% of the final result.

Healing Touch :

You may touch an ally and restore 1d8+1d8/2 levels healing. You cannot target the same person more than once per 24 hours.

Life Barrier :

After giving or receiving healing, including in the form of potions, gain a +1 to AC per 5 levels for 1 round.

 

Healing Nimbus : Prerequisite: (Healing Touch)

As a full round action you may perform a Healing Nimbus instead of a Healing Touch. This heals 1/2 the amount as your healing touch but reaches all allies within a 40 ft radius.

Ward against Death : 

Once per day you may grant one target/6 levels a ward that grants them a +2 bonus against necrotic and death effects. This bonus lasts 24 hours and does not stack with itself.

Fire : 

Level 3:

Level 7:

Level 11:

Level 15:

Level 19:

Law :

Level 3:

Level 7:

Level 11:

Level 15:

Level 19:

  • OtheaRPG on Facebook
  • Twitter

For ideas and ways to improve the site contact me at Raelice@othearpg.com or click on one of these links!